New Hand Engine update available
Released: 9 December 2020
Current Hand Engine users can now download v1.0.1 in the Software Licenses section of their StretchSense account.
Enhancements included in this release:
- File playback occurs at the same rate as the raw data was recorded
- Saving your Hand Engine session is now saved in a *.session filetype for easy reference
- License check-in periods have been extended so your Hardware-locked license or floating license server only needs to check in once every 30 days
- Dynamic buffer sizing has been implemented in the MotionBuilder, Unreal, Unity, and Maya plugins to ensure efficient allocation and consistent processing of data packets
- Bug fixes.