Vacancy: Production Quality Tester (NZ)

We are looking for a Production Quality Tester who has great attention to detail and is organized. As a member of our QC team, you will receive comprehensive on-the-job training to get you up to speed as quickly as possible. … Read More

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Vacancy: Production Worker (NZ)

We are looking for a production assembler to work on all stages of our sensor production line. … Read More

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Vacancy: Supply Chain Coordinator (Fixed Term – NZ)

We are looking for a Supply Chain Coordinator who will work in the Operations and Hardware department. This 18-month fixed-term position has the potential to go to a full-time depending on the company growth. … Read More

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Hand Engine 1.2.0 Released

Enhanced features including OptiTrack integration in Hand Engine 1.2.0

We are proud to announce the release of Hand Engine 1.2.0 … Read More

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Indigo 2021 banner.

StretchSense at Indigo 2021

We’re Looking Forward to Seeing You We’re excited to announce that StretchSense will be attending INDIGO 2021, the Netherlands’ premier game industry event, organised each year by Dutch Game Garden. Run as an online event on the 25th June, the … Read More

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StretchSense Launcher seen over the shoulder on a laptop.

StretchSense launcher announced

Keeping on top of the updates can be a bit tedious, which is why we’re developing a new Launcher feature for Hand Engine. The Launcher will enable to you to: You can launch any version of Hand Engine you have … Read More

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StretchSense Xsens integration banner.

StretchSense native integration in Xsens MVN

In December 2020, Xsens released MVN 2020.2. For StretchSense customers, this was a significant development because it was the first time StretchSense MoCap Pro gloves could be captured inside either MVN Animate or MVN Analyze.  This integration provides the link … Read More

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Hand Engine Pose Background

Hand Engine v1.1.2 now available

Version 1.1.2 of our Hand Engine software package was released today. In this minor update: A bug affecting group calibration has been resolved The timecode of FBX files from Hand Engine now start at 00:00:00 when loaded into Maya or … Read More

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Hand Engine 1.1.1 close up

Hand Engine 1.1.1 release puts user experience first

Today’s release includes new features and UI enhancements designed to make the user experience smoother and more intuitive for both new and experienced users of Hand Engine. For example, Hand Engine now includes a Restore Session function, which is useful … Read More

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StretchSense launches Hand Engine 1.1.0 with FBX export and express calibration

StretchSense has today released an update to Hand Engine that provides a host of new features for animators and studios, as well as performance enhancements. StretchSense CTO Todd Gisby comments: “We’re really determined to push the limits on what Hand … Read More

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