XR Gaming Gloves – StretchSense Studio Gloves for SteamVR
Use Your Hands as Your XR Controller
Redefine Immersion in SteamVR with the StretchSense Studio Glove
Bridge the immersion gap
Map gestures as buttons for any SteamVR apps
Use your hands to interact with virtual objects just as you would in the real world. Push buttons, use the joystick – with StretchSense Studio Gloves you can emulate the functionality a Valve Index Controller.
Enhanced realism, reliable control
Without the limitations of other hand tracking technologies, Studio Gloves provide reliable control that lets the user interact with confidence.
Gesture based joystick
The most comfortable glove on the market
Machine washable
Currently in Early Access
We are creating the StretchSense App for SteamVR so that you can use your StretchSense Studio Gloves to emulate a Valve Index Controller and output hand animation data via SteamVR. You’ll be able to play your back catalogue on SteamVR and also enjoy new titles created with hand based interaction in mind. For the App to be the best it can be, we need the input of the community – including you. Early access builds are now available to the public so we’d love for you to give them a try and let us know what you think. We will be doing fortnightly updates over the coming months to improve the product and turn it into the hand interaction solution the community needs.
So, what does the StretchSense SteamVR app do? It allows users to enjoy hand-based VR interaction by using gestures to mimic Valve Index Controller button pushes, using the StretchSense Studio Glove. To take part in the program, all you need is a PCVR setup and a pair of Studio Gloves. We are offering a discount from the normal price of $795 to $549 when you signup to be part of the program.
This is not going to be one of those never-ending early access programs—when we work together, we will be transparent at every step of the way. The early access rollout will be broken up into these phases:
Phase 1: Private Early Access
Basic, functional software without all the quality of life improvements. - COMPLETE -
Phase 2: Open Early Access
Incorporate feedback from phase one, and expanding user base to improve overall UX. - CURRENT PHASE -
Phase 3: Final Polish and 1.0 Launch
Additional UX improvements, and final polish pass prior to full launch!
About The Early Access
There are a couple key points that we want to make as we enter the first phase of our rollout plan. By joining the program and using the provided discount, you acknowledge and agree to the following:
- The StretchSense App for Steam VR features are in development and are not yet complete. If you are not excited to try the feature in its current state, it may be better to wait until the final release currently slated for later this Summer.
- StretchSense gloves are a hand mocap solution, they don’t provide a tracking solution. You will need to provide your own tracking system, for example, Tundra or Vive trackers, mocopi, Slime etc.
- Every element of the software is subject to change as we hear feedback and continue to iterate. That includes workflows, pre-built gesture definitions, and general user-experience.
- You agree to actively contribute feedback in good faith via either the forms provided in app and the discord channel.
- Be honest and don’t hold back. If you have notes – tell us. There are no bad ideas or feedback so brutal that we can’t address it.
- Not to distribute the software outside of the early access program community.
If you’re interested in participating please buy a pair of Studio Gloves using discount code ‘STEAM-VR31’ and join our Discord. By submitting this form you are agreeing to the terms stated above.
Join the Early Access
Hands-on XR. No controllers, no barriers.
The Studio Glove offers precise control through natural hand movement, providing you with a hands-on experience, to develop and play with ease.
Play your SteamVR library
If it works with an Index Controller, it will work with the gloves.
Community Driven Development
StretchSense development depends on community feedback to make the product everything it could be – fully immersive hand based control, accessible to everyone. We’re breaking new ground here and we can’t do it alone. Join the Discord.
A new way to play
Go back and play all your favorite games with a new level of immersion, like playing them for the first time. Try Half Life – trust us.