Our latest release is all about speed and beautiful animations. Speed really matters. The biggest advantage of high performing hand solutions is the time it saves. … Read More
News

Why performance matters in mocap
What does performance mean when assessing motion capture gloves? Here at StretchSense, we are relentlessly focused on making the world’s highest-performing motion capture gloves. … Read More

Enhanced features including OptiTrack integration in Hand Engine 1.2.0
We are proud to announce the release of Hand Engine 1.2.0 … Read More

StretchSense at Indigo 2021
We’re Looking Forward to Seeing You We’re excited to announce that StretchSense will be attending INDIGO 2021, the Netherlands’ premier game industry event, organised each year by Dutch Game Garden. Run as an online event on the 25th June, the … Read More

StretchSense launcher announced
Keeping on top of the updates can be a bit tedious, which is why we’re developing a new Launcher feature for Hand Engine. The Launcher will enable to you to: You can launch any version of Hand Engine you have … Read More

StretchSense native integration in Xsens MVN
In December 2020, Xsens released MVN 2020.2. For StretchSense customers, this was a significant development because it was the first time StretchSense MoCap Pro gloves could be captured inside either MVN Animate or MVN Analyze. This integration provides the link … Read More

Hand Engine v1.1.2 now available
Version 1.1.2 of our Hand Engine software package was released today. In this minor update: A bug affecting group calibration has been resolved The timecode of FBX files from Hand Engine now start at 00:00:00 when loaded into Maya or … Read More

Hand Engine 1.1.1 release puts user experience first
Today’s release includes new features and UI enhancements designed to make the user experience smoother and more intuitive for both new and experienced users of Hand Engine. For example, Hand Engine now includes a Restore Session function, which is useful … Read More

StretchSense launches Hand Engine 1.1.0 with FBX export and express calibration
StretchSense has today released an update to Hand Engine that provides a host of new features for animators and studios, as well as performance enhancements. StretchSense CTO Todd Gisby comments: “We’re really determined to push the limits on what Hand … Read More

StretchSense joins Epic Games, DNEG and other industry heavyweights at Unreal Pick and Mix
StretchSense is excited to announce it will be joining Epic Games, DNEG and other industry heavyweights at Unreal Pick and Mix, an online suite of workshops for freelancers and media professionals taking place 15-26 March GMT. Hosted by Escape Studios, … Read More